![]() ![]() In patch 1.1 we have strongly increased the pressure on the Crown bearer in term of Hack cooldowns penalty and increased the victory timer. The Crown is intended to be a tiebreaker during Showdown, not the main way to win a Crown Rush mode. We confirmed there were indeed too many Crown victories in the game currently. Crown Bearer’s outline is now yellow (previously red)ĭEVELOPER NOTES: We received a lot of feedback from the community telling us the Crown bearer was too hard to beat, especially on Console.Crown Victory Timer: 60s (previously 45s).Crown Bearer Cooldown Penalty: 300% (previously 150%).The damage reduction is only 4-5% across all fusion levels with the goal to lower the overall damage output rather than changing the weapon behavior. Damage Across Fusion: 25/27/29/32/36 (previously 26/28/31/34/38)ĭEVELOPER NOTES: We have marginally reduced the damage of the Riot One, as it was starting to dominate a bit too much with a high level of efficiency as both an opening and closing weapon. ![]() While we do not intend to make it too powerful and spammy indoors, those changes should make it easier to use and less random when shooting in the direction of an enemy.
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